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Jaw dropping.
[ Posted by Dan on December 24, 2002 | 2 Comments ] Anyway, I was missing out on superior gameplay, and the visual element. Most importantly, I was missing the work coming from this guy, Sparth. He's a producer of Quake 3 levels, and little digging revealed his portfolio site containing some of the best art work I've seen in years. It's a must see.
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