» in my experience...
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Elsewhere...
·8bit joystick ·a list apart ·amishrobot ·arcadezen ·antipixel ·boxes and arrows ·black belt jones ·curiousLee ·daring fireball ·design interact ·design not found ·everything hurts ·forwarding address: osx ·gridface ·info design ·izzywizzy ·jon madisons ·joshua kaufman ·k10k ·kalsey ·kelake ·kuro5hin ·the lion's web(log) ·louise ferguson ·memepool ·metafilter ·quinn macdonald ·railhead design ·rentzsch ·surfin' safari ·the onion ·winterspeak ·web-graphics ·xblog ·zen haiku Here at IMX
Recent posts...
·Unreal 2 is... uh, not so great. ·Video Game legitimization. ·Random access info architecture. ·Too soon. ·I want my P2P. ·Detecting alphanumeric characters in JavaScript. ·Having some copyright fun with GarageBand. ·Are five minute compositions worth anything? ·Yeah, GarageBand is cool. ·Taking the plunge (again).
Categorically speaking...
·AOL
·Apple and Mac OSX ·Books and Reading ·Business Technology ·Design ·Design Technology ·Effort ·Gaming ·Information Architecture ·Interaction Design ·Internet Consulting ·JavaScript ·O'Reilly Emerging Tech Conference ·Personal ·Photography ·Random ·Software ·U and I ·UI Programming ·Usability ·User Experience ·Web Browsers ·Weblogs and Blogging ·When Bad Things Happen to Good BMW's Memes R' Us
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Scale.
[ Posted by Dan on March 31, 2003 | 12 Comments ] Working on something that will be on the AOL Welcome Screen, or something linked from it, is sort of stressing. You simply can not fuck up, and you have to scale like a mo-fo. I've just completed an item (with tons of help from many other people) that will appear in that type of location. Now, I'm just a cog in the wheel, but I happen to be the cog where people actually see the spokes turning (metaphorically and realistically) and if it breaks, I'll be getting the 3am phone call. It's a ticker of the amount of spam emails that have been killed (before they got to a member's mailbox) since midnight. It's a huge number, and ticks along in real time. The systems by which that data gets from one place to another, and finally gets represented on screen for the user, is equally big. This scale issue has been one of the things that has been hard to get used to over the last year, but I think I'm finally getting it. One of the cool things is the architecture by which data is cached (or not) depending on the responsibilities of that data and how it will be consumed (all in an effort to conserve network resources). Also, equally cool is the ability to embed web stuff in the proprietary AOL screens and make it look like it's totally normal. That sort of thing makes me hopeful that more "normal" web technologies will be used to present users with the content they are there to consume, and thus make my skills more useful :)
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Copyright © 2001 - 2003 by Daniel Kapusta | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||