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A wireless architecture for getting an Xbox online.
[ Posted by Dan on September 16, 2003 | 1 Comments ] Due to problems with the physical communications architecture in my community (fiber, not copper, so no DSL for me) and bad local government deals with cable monopolies (I hate you Adelphia) the only broadband option in my neighborhood is wireless. You have to have broadband to play your Xbox Live games, and being a fan of online games (I love you Tribes2) I wanted to get my Xbox online when I originally bought MechAssault (a long time ago in a Best Buy not so far away).
Also, due to the fact that my wife likes the house to be well apportioned and clean, cables laying along the baseboards will simply not be happening. I'd do it if i were alone, in an apartment, playing Quake all day long, but I'm a father, and I don't want my house to look like shit box. Therefore, wireless gear will have to come to the rescue. So, taking the two points outlines above to heart, I laid out obscene amounts of cash to get all of the gear I need to virtually crush 16 year old boys into the virtual dirt (or the other way around, as the case may be). That gear includes all of the following...
I did not enable MAC cloning, but I do filter by MAC address, and was able to find the Xbox MAC address when I installed the Xbox Live software from the disk that came with the start up kit. Lucky for me, all of the gear I bought had all of the up-to-date firmware installed, so there was no upgrading annoyance involved, instead, I had to enter in all of my personal info into the Xbox using the controller instead of a keyboard. THAT SUCKED but the games I've played have been lag free so far.
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