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  <channel>
    <title>In My Experience: Information Architecture</title>
    <link>http://inmyexperience.com/archives/cat_information_architecture.shtml</link>
    <description>A Blog About U and I</description>
    <dc:language>en-us</dc:language>
    <dc:creator>dan@inmyexperience.com</dc:creator>
    <dc:rights>Copyright 2005</dc:rights>
    <dc:date>2004-02-19T14:00:42-05:00</dc:date>
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    <item>
      <title>Random access info architecture.</title>
      <link>http://inmyexperience.com/archives/000536.shtml</link>
      <description>One trend I have noticed in many video games produced within the last couple of years is that the game teaches you to play it as you play it and assumes that you haven&apos;t read...</description>
      <guid isPermaLink="false">536@http://inmyexperience.com/</guid>
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      		<![CDATA[
      				<img src="/images/icon_mario_yoshi.gif" width="28" height="38" hspace="4" vspace="0" border="0" align="left">One trend I have noticed in many video games produced within the last couple of years is that the game teaches you to play it as you play it and assumes that you haven't read the manual. More often than not, those assumptions are well founded. Mario&amp;Luigi: SuperStar Saga is one of those games where I need the on-the-job training, and Project Gotham Racing 2 (PGR2) isn't.
<p>
The manual for Mario&Luigi is so bad that it should be training me on how to use it (like the O'Reilly books do). On every page of the manual there are page numbers for more in depth explanations of the game mechanics, and quite often, there really isn't any info at all except for the page reference. IMHO, good manuals cover the basics up front in a linear fashion (ie, know this, then know this second thing and then know this third thing and you should have enough to go on). The manic, random access info architecture of the Mario&Luigi manual makes it a complete HASSLE to read and nearly impossible to grok when your job, wife and daughter are placing high premiums on your time.
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      				<a href="http://inmyexperience.com/archives/000536.shtml"><img src="http://inmyexperience.com/images/comment_button.gif" width="163" height="23" hspace="0" vspace="0" border="0" align="left"></a>
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      </content:encoded>
      <dc:subject>Information Architecture</dc:subject>
      <dc:date>2004-02-19T14:00:42-05:00</dc:date>
    </item>
    <item>
      <title>Twisted instructional design.</title>
      <link>http://inmyexperience.com/archives/000209.shtml</link>
      <description>Here&apos;s a good example of instructional design for building your own Powered Model Aircraft. It&apos;s equally well illustrated as it is twisted....</description>
      <guid isPermaLink="false">209@http://inmyexperience.com/</guid>
      <content:encoded>
      		<![CDATA[
      				Here's <a href="http://mega.ist.utl.pt/~fmcg/build_a_plane.jpg" id="buildaplaneLink" title="Build your very own powered model aircraft.">a good example of instructional design</a> for building your own Powered Model Aircraft. It's equally well illustrated as it is twisted.
      				<p>
      				<a href="http://inmyexperience.com/archives/000209.shtml"><img src="http://inmyexperience.com/images/comment_button.gif" width="163" height="23" hspace="0" vspace="0" border="0" align="left"></a>
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      </content:encoded>
      <dc:subject>Information Architecture</dc:subject>
      <dc:date>2002-09-17T10:28:06-05:00</dc:date>
    </item>
    <item>
      <title>Uncoupling Info Tech from Info Arch.</title>
      <link>http://inmyexperience.com/archives/000183.shtml</link>
      <description>Louis Rosenfeld has made an interesting post over at his site... Not that I&apos;m planning on it, but if I was going to start Argus II, our motto would be &quot;We put the &apos;I&apos; in...</description>
      <guid isPermaLink="false">183@http://inmyexperience.com/</guid>
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      		<![CDATA[
      				Louis Rosenfeld has made <a href="http://louisrosenfeld.com/home/bloug_archive/000110.html" id="lruncouplLink" title="Bloug Entry (Aug 16, 2002)">an interesting post</a> over at his site...
<blockquote>
Not that I'm planning on it, but if I was going to start Argus II, our motto would be "We put the 'I' in 'IT'!" Whether bundled with IT or not, that should be the goal of information architects in the marketplace. And maybe it's time to seriously consider unbundling IA from IT.
</blockquote>
What I'm wondering is how this would play out in companies like Sapient where the whole IA part of the project is just that, a part of the project (not a review phase or initial design phase). How would those employing Xtreme Programming be impacted (assuming they bothered to get IA into the project as a priority)?
<p>
Back at my last job, IA came in the form of robust discovery sessions and application prototypes occurring in short time frame iterations. How would a decoupling impact the speed at which an application could be prototyped, developed, and CHANGED?
<p>
How would a decoupled IA go about getting a user centric feature change implemented in a half-developed system? How and why does Lou's perspective, skills and experience lead him to this idea? I can't help but think I am misunderstanding something.
      				<p>
      				<a href="http://inmyexperience.com/archives/000183.shtml"><img src="http://inmyexperience.com/images/comment_button.gif" width="163" height="23" hspace="0" vspace="0" border="0" align="left"></a>
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      </content:encoded>
      <dc:subject>Information Architecture</dc:subject>
      <dc:date>2002-08-20T13:29:27-05:00</dc:date>
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    <item>
      <title>Flash search engine shows relationships.</title>
      <link>http://inmyexperience.com/archives/000182.shtml</link>
      <description>Kartoo showed up in my server logs yesterday, and being the curious sort, I followed the URL, did a search for &quot;in my experience&quot; and was shown a bunch of links to pr0n. In spite...</description>
      <guid isPermaLink="false">182@http://inmyexperience.com/</guid>
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      				<a href="http://www.kartoo.com/flash.php3" id="kartooprimLink" title="A search engine that shows you the relationships between the results.">Kartoo</a> showed up in my server logs yesterday, and being the curious sort, I followed the URL, did a search for "in my experience" and was shown a bunch of links to pr0n. In spite of that, it's still <a href="http://www.kartoo.com/flash.php3" id="kartooprimLink" title="A search engine that shows you the relationships between the results.">an interesting way to show search results</a>. And even though it shows relationships between the results I don't exactly know what that relationship is based on.
      				<p>
      				<a href="http://inmyexperience.com/archives/000182.shtml"><img src="http://inmyexperience.com/images/comment_button.gif" width="163" height="23" hspace="0" vspace="0" border="0" align="left"></a>
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      </content:encoded>
      <dc:subject>Information Architecture</dc:subject>
      <dc:date>2002-08-20T09:27:03-05:00</dc:date>
    </item>
    <item>
      <title>PTI is IA on TV.</title>
      <link>http://inmyexperience.com/archives/000169.shtml</link>
      <description>I don&apos;t know if Info Architects are sports fans. In fact, I&apos;d be willing to guess not, but if there&apos;s any sports show to make the IA feel at home, it&apos;s Pardon The Interruption, better...</description>
      <guid isPermaLink="false">169@http://inmyexperience.com/</guid>
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      		<![CDATA[
      				I don't know if Info Architects are sports fans. <a href="http://sports.espn.go.com/tvlistings/s/PTI.html" id="ptiLink" title="ESPN.com - Page2 - Pardon the Interruption with Tony Kornheiser and Michael Wilbon"><img src="http://espn.go.com/i/page2/pti.gif" alt="" width="113" height="60" hspace="5" vspace="3" border="0" align="left"></a> In fact, I'd be willing to guess not, but if there's any sports show to make the IA feel at home, it's <a href="http://sports.espn.go.com/tvlistings/s/PTI.html" id="ptiLink" title="ESPN.com - Page2 - Pardon the Interruption with Tony Kornheiser and Michael Wilbon">Pardon The Interruption</a>, better known as PTI. Take a look at the interface when the show comes on and you will have a basic idea about what they will be talking about, what they did talk about and how long they are talking about the current subject.
<p>
On top of all this, or serving as a foundation is a simple idea of two guys (complete sports junkies) talking about sports, but in a Sportscenter++ kind of way. And if you take time to compare PTI to Sportscenter you will see a concrete example of <a href="http://nathan.com/thoughts/unified/3.html" id="nathanvennLink" title="A Unified Field Theory of Design: Page 3">Nathan's Venn-like diagram in his Field Theory</a> showing data becoming information and information becoming knowledge and knowledge becoming Wisdom. 
<p>
Sportscenter is based on Data and Information while PTI is based on Knowledge and Wisdom, and makes it the best sports show on TV.
      				<p>
      				<a href="http://inmyexperience.com/archives/000169.shtml"><img src="http://inmyexperience.com/images/comment_button.gif" width="163" height="23" hspace="0" vspace="0" border="0" align="left"></a>
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      </content:encoded>
      <dc:subject>Information Architecture</dc:subject>
      <dc:date>2002-08-08T22:03:12-05:00</dc:date>
    </item>
    <item>
      <title>When prototyping, go for broke.</title>
      <link>http://inmyexperience.com/archives/000164.shtml</link>
      <description>In Chris Farnum&apos;s article What an IA Should Know About Prototypes for User Testing, the issue of the &apos;degree of fidelity&apos; is addressed... Usability practitioners like Barbara Datz-Kauffold and Shawn Lawton Henry are champions for...</description>
      <guid isPermaLink="false">164@http://inmyexperience.com/</guid>
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      		<![CDATA[
      				In <a href="http://www.boxesandarrows.com/archives/002870.php" id="baacfLink" title="There are several important factors to consider when you are planning to do prototyping for user testing. You will want to make careful choices about fidelity, level of interactivity and the medium of your prototype.">Chris Farnum's article</a> <i>What an IA Should Know About Prototypes for User Testing</i>, the issue of the 'degree of fidelity' is addressed...
<blockquote>
Usability practitioners like Barbara Datz-Kauffold and Shawn Lawton Henry are champions for low fidelity —the sketchier the better! Meanwhile, Jack Hakim and Tom Spitzer advocate a medium- to high-fidelity approach that gives users a closer approximation of a finished version. You'll want to make a decision about the right approach for you based on the needs of your project.
</blockquote>
I'll add in my two cents and say that the higher the fidelity the better, within the constraint of the cost of the prototype. As in, the more you can make the user forget about the medium of the prototype, and thus the more you can make them focus on what's important, the better. In my experience, clients, customers and users (often, all the same person/people) have a hard time getting around anything in the prototype that doesn't make sense. I have often had to fully immerse the user in the prototype by including relevant and <b>current</b> data in a prototype.
<p>
For example, I worked on a prototype of a Bond Trading web application, with full interactivity being emulated thru smoke and mirrors (aka, JavaScript). The client would always make comments about the dummied data I was using and how it didn't make sense. I had to go thru the trouble of getting real and current data to populate the prototype so they could get past the math they were doing in their heads and then get on with the business of evaluating the prototype.
<p>
Again, when the user/client was able to 'suspend their disbelief' (a term often used within the scope of watching a movie) due to a high fidelity prototype, they were more apt to comment on the interaction design and usability of the prototype. This point is made is made in Farnum's article, and I'm offering a concrete example.
<p>
Unfortunately, the higher the 'fidelity' of the prototype, the more it is going to cost, in terms of time and money (and time is money).
<p>
To go thru the effort of creating a prototype that is very similar to the envisioned finished product means you need to get real data, real information, real design and real effort involved. None of that is cheap, and will often dictate how realistic the prototype can be made. I my opinion, prototyping is like buying a computer. Figure out how much cash[time] you have to spend and buy the best thing you can afford.
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      				<a href="http://inmyexperience.com/archives/000164.shtml"><img src="http://inmyexperience.com/images/comment_button.gif" width="163" height="23" hspace="0" vspace="0" border="0" align="left"></a>
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      </content:encoded>
      <dc:subject>Interaction Design</dc:subject>
      <dc:date>2002-08-01T16:27:17-05:00</dc:date>
    </item>
    <item>
      <title>An overview of IA and usability.</title>
      <link>http://inmyexperience.com/archives/000084.shtml</link>
      <description>My brother works over at PriceWaterhouseCoopers and sent me a link to an Anderson white paper about usability of government sites that was pretty interesting. What was more interesting was that he asked me for...</description>
      <guid isPermaLink="false">84@http://inmyexperience.com/</guid>
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      		<![CDATA[
      				My brother works over at PriceWaterhouseCoopers and sent me a link to <a href="http://www.arthurandersen.com/website.nsf/content/IndustriesGovernmentServicesResourcesGovernmentWebSites!OpenDocument" id="andLink" name="andLink" title="Anderson cares about usability!">an Anderson white paper about usability of government sites</a> that was pretty interesting. What was more interesting was that he asked me for some more info on usability issues. It's great to see a guy like himself (an MBA, not an LIS) take interest in the issue.
<p>
At any rate, I started putting together an overview of the field, and come up with the stuff you see below. I found it pretty interesting to see what I included and what I didn't... 
<p>
Usability is a varied field under a parent field called Information Architecture (IA). The most well known and controversial Usability person is <a href="http://useit.com" id="jkLink" name="jkLink" title="Useit.com">Jakob Nielsen</a> who's <a href="http://useit.com/alertbox/" id="alertboxLink" name="alertboxLink" title="Jakob's Musings">AlertBox</a> is usually a good read and offers practical advice. Im my opinion, Nielsen is the Pat Buchanon of web design due to his somewhat right wing, reactionary and rigid rules. He's a scientist, not an artist.
<p>
Nielsen has several books out on the market. The <a href="http://www.amazon.com/exec/obidos/ASIN/156205810X" id="dwuLink" name="dwuLink" title="Amazon.com Buying info">Designing Web Usability</a> book is pretty good, and is a common sense guide to good usability. His other, <a href="http://www.amazon.com/exec/obidos/ASIN/073571102X" id="njkbook.Link" name="njkbook.Link" title="The Most Recent Nielsen book is probably his best.">more recent book</a> is a good visual guide to the mistakes of others, which helps you avoid those mistakes in your own work.
<p>
Nielsen is one of many elder statesmen of software and application usability wonks. His contemporaries include <a href="http://asktog.com">Tog</a>, <a href="http://www.jnd.org/">Don Norman</a>, <a href="http://www.jefraskin.com">Jef Raskin</a> and <a href="http://cooper.com">Alan Cooper</a>.
<p>
Raskin wrote a great book called "<a href="http://www.amazon.com/exec/obidos/ASIN/0201379376" id="humaneLink" name="humaneLink" title="the Humane Interface at Amazon.com">The Human Interface</a>" that is academic, but approachable and very readable. He gets bogged down at times in interface efficiency which I think is a low priority in commercial web design (my opinion!). For applications that involve repetitive tasks, Raskin is a great person to look to for help on designing humanely. but again, he's not a visual designer. Neither is Tog, even though he worked with Apple on the Mac interface back in the good ol' days.
<p>
Cooper is the stand out in my opinion. His <a href="http://cooper.com/" id="coopLink" name="coopLink" title="I wanna work at Cooper.com">company</a> is an IA firm that offers help on designing apps that are usable, attractive and user centric.
<p>
If we go a little younger, we find more designey types of people. These include <a href="http://semanticstudios.com/" id="pmLink" name="pmLink" title="Peter Morville">Peter Morville</a>, <a href="http://louisrosenfeld.com/home/" id="lrLink" name="lrLink" title="Rosenfeld has a great conversational writing style.">Louis Rosenfeld</a>, <a href="http://peterme.com/" id="pmLink" name="pmLink" title="IA otaku">Peter Merholz</a>, <a href="http://www.nathan.com/" id="nsLink" name="nsLink" title="The voice of reason.">Nathan Shedroff</a> and <a href="http://www.jjg.net/" id="jjgLink" name="jjgLink" title="Cool name.">Jesse James Garret</a>.
<p>
Morville and Rosenfeld wrote the seminal book on usability and IA called "<a href="http://www.amazon.com/exec/obidos/ASIN/1565922824" id="iabookLink" name="iabookLink" title="The Polar Bear Book">Information Architecture</a>". I own it, and when I read it, I knew everything already, but it was great to see all of the basics encapsulated in one book. Another book called "<a href="http://www.amazon.com/exec/obidos/ASIN/1565923510" id="webnavLink" name="webnavLink" title="Good read, and on target.">Web Navigation: Designing the User Experience</a>" is, in my opinion, a sister to the IA book. Both should be read and understood thoroughly by any User Interface professional.
<p>
Nathan Shedroff wrote <a href="http://www.amazon.com/exec/obidos/ASIN/0735710783" id="euLink" name="euLink" title="Expensive, but good. It's the Coffe Table book of user experience.">Experience Design</a> which is a nice visual book that present examples of design experiences, which are not always web based. I really like Nathan's style and subscribe to <a href="http://www.nathan.com/thoughts/unified/unified.pdf" id="unifiedLink" name="unifiedLink" title="This is a PDF file. You'll need acrobat.">his preachings</a>. Recently, he was the lead IA on the new <a href="http://www.hermanmillerred.com" id="hmrLink" name="hmrLink" title="Cool site, but expensive furniture.">Herman Miller Red</a> site.
<p>
Jesse James Garret has produced a visual Vocabulary for interaction design that I have slowly adopted in my work at WebCritical. I've made my own modifications to it, but it works as a <a href="http://www.jjg.net/ia/visvocab/" id="jjgvvLink" name="jjgvvLink" title="The visual vocab is available in many formats, like Illustrator and Visio.">flow charting language</a> that is tailored to the needs of the web interaction designer. 
<p>
Beyond these people there are MANY other resources on the net that can be of help to the Information Architect. I won't bother listing them all here, because Garret has a nice <a href="http://www.jjg.net/ia/" id="iaLinks" name="iaLinks" title="A good repository of links to IA realated stuff.">list</a> available on the web. But it doesn't mention <a href="http://www.37signals.com/dnf/" id="37sigLink" name="37sigLink" title="Design Not Found">37signals</a> which has a good periodical about good and bad design on the web.
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      </content:encoded>
      <dc:subject>Information Architecture</dc:subject>
      <dc:date>2002-03-22T14:18:06-05:00</dc:date>
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    <item>
      <title>Don&apos;t forget, science informs knowledge.</title>
      <link>http://inmyexperience.com/archives/000067.shtml</link>
      <description>In jjg&apos;s latest ia/recon installment he says... If our discipline continues to develop along its current course, we will have developed an entire body of knowledge about information architecture that amounts to little more than...</description>
      <guid isPermaLink="false">67@http://inmyexperience.com/</guid>
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      		<![CDATA[
      				In jjg's latest <a href="http://www.jjg.net/ia/recon/" id="iareconLink" name="iareconLink" title="ia/recon
Jesse James Garret">ia/recon</a> installment he says...
<blockquote>
If our discipline continues to develop along its current course, we will have developed an entire body of knowledge about information architecture that amounts to little more than a set of tips and tricks for beating the test. Meanwhile, the real creative problems inherent in our work will remain as poorly understood as they are today.
</blockquote>
...and I have to believe that there is a lot of practical value in that result. You see, there has been some discussion in the past about 'practical IA' vs 'fundamental IA.' Garret asserts that "It's a lot easier to defend science than it is to defend opinion, even when that opinion is informed by experience and professional judgment." I expect the best IA's will be those that can offer evidence of 'beating the test' with the confidence of experience to back it up.
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      </content:encoded>
      <dc:subject>Information Architecture</dc:subject>
      <dc:date>2002-02-15T16:39:08-05:00</dc:date>
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    <item>
      <title>Learn by example, good or bad.</title>
      <link>http://inmyexperience.com/archives/000058.shtml</link>
      <description>This will be old news to some people, but it&apos;s worth bringing up again... Christina Wodke is working on a new site called badpractices.com that will be some sort of websites-that-suck archive with an eye...</description>
      <guid isPermaLink="false">58@http://inmyexperience.com/</guid>
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      		<![CDATA[
      				This will be old news to some people, but it's worth bringing up again...
<p>
Christina Wodke is working on a new site called <a href="http://badpractices.com" id="badLink" name="badLink" title="Bad Practices" target="_blank">badpractices.com</a> that will be some sort of websites-that-suck archive with an eye towards bad usability, bad interface and bad Info Architecture. Since Christina's site is in Blog format, some people <a href="http://www.eleganthack.com/blog/archives/00000106.html" id="postedLink" name="postedLink" title="Elegant Hack" target="_blank">posted</a> their feelings/ideas about the project. In particular, I found the following quote in a post from <A HREF="http://www.giantant.com/antenna/">Nadav</A> important...
<blockquote>
"I would personally find goodpractices.com more helpful."
</blockquote>
And perhaps he's right, but there is still a ton to gain from examples of bad practices. Personally, I find examples of bad stuff, and <b>why</b> it's bad, to be more helpful. Now, Mark Twain has been attributed the following quote...
<blockquote>
"Good decisions come from experience, experience comes from bad decisions"
</blockquote>
...and I tend to agree. It seems to me that being told what is good or 'correct' doesn't help creativity. It tends to narrow things down by offering the proven and easy path. Having an open ended path suggested by things to avoid keeps the creative door open to new solutions.
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      </content:encoded>
      <dc:subject>Information Architecture</dc:subject>
      <dc:date>2002-02-01T12:16:03-05:00</dc:date>
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    <item>
      <title>MIT hops on board with IA (not AI).</title>
      <link>http://inmyexperience.com/archives/000044.shtml</link>
      <description>In a thread on SIGIA-L, a link to the MIT Information Architecture project was posted. After taking a quick look thru the site, and its examples, I tend to think that it&apos;s an exercise in...</description>
      <guid isPermaLink="false">44@http://inmyexperience.com/</guid>
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      		<![CDATA[
      				In a thread on <a href="http://www.info-arch.org/hypermail/sigia-l/" title="SIGIA-L Mail Archives" target="_blank">SIGIA-L</a>, a link to the <a href="http://www.infoarch.ai.mit.edu/" title="MIT: Information Architecture" target="_blank">MIT Information Architecture</a> project was posted. After taking a quick look thru the site, and its examples, I tend to think that it's an exercise in <span class="definition" title="mashing = tightly coupling already similar or related things">mashing information design and information architecture into one</span>, like what <a href="http://www.designinteract.com/features/triplecode/" title="Design Interact: Features: Triplecode" target="_blank">Triplecode</a> is doing. Here's the mission statement from  MIT IA...
<blockquote>
Humans have a rich awareness of location and situation that directs how we interpret and interact with our environment. The Information Architecture project seeks to create information spaces, where people will use this awareness to search, browse, and learn. In the same way that they navigate in the physical environment, they will navigate through knowledge.
</blockquote>
That sounds a lot like <a href="http://www.adobe.com/products/atmosphere/main.html" title="Adobe Atmosphere" target="_blank">Adobe's Atmosphere application</a>. MIT's efforts will be a bit more academic than Adobe's or Triplecode's, complete with various publications with titles like "Ligature: Gesture-Based Configuration of the E21 Intelligent Environment." Just <a href="http://www.infoarch.ai.mit.edu/" title="MIT: Information Architecture" target="_blank">go here</a> and click on the publications link to read more.
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      <dc:subject>Information Architecture</dc:subject>
      <dc:date>2002-01-11T09:48:32-05:00</dc:date>
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    <item>
      <title>Enabling Information Architecture</title>
      <link>http://inmyexperience.com/archives/000043.shtml</link>
      <description>An encouraging sign of progress in Information Architecture is the appearance of web sites and software tools to help get the job done. Here&apos;s a few commercial tools for taxonomy and categorization. QKS Classifier QKS...</description>
      <guid isPermaLink="false">43@http://inmyexperience.com/</guid>
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      				An encouraging sign of progress in Information Architecture is the appearance of web sites and software tools to help get the job done. Here's a few commercial tools for taxonomy and categorization.
<dl>
	<dt><a href="http://www.quiver.com" title="Quiver, Inc. - Knowledge Is Your Advantage" target="_blank">QKS Classifier</a></dt>
		<dd>QKS Classifier is a hybrid taxonomy platform that efficiently and accurately organizes valuable content into an intuitive directory of enterprise knowledge.</dd>

	<dt><a href="http://www.verity.com/products/catalog/index.html" title="Verity, Inc. : Products : Verity K2 Catalog" target="_blank">Verity Catalog</a></dt>
		<dd>The most effective, scalable e-commerce portal infrastructure available, Verity K2 Catalog ensures that your customers find exactly what they're looking for-and more.</dd>

	<dt><a href="http://www.verity.com/products/enterprise/index.html#organize" title="Verity, Inc. : Products : Verity K2 Enterprise" target="_blank">Verity Enterprise</a></dt>
		<dd>Portals powered by Verity K2 Enterprise automatically organize your information assets, putting content from various structured and unstructured sources in the context that gives information real value.</dd>

	<dt><a href="http://sageware.com/products/index.html" title="Sageware Products" target="_blank">Sageware</a></dt>
		<dd>Sageware's solutions automatically categorize all forms of an organization's records, including electronic databases, specific content from Internet sites, and any other sort of document that the organization may deem important for their users to access.</dd>

	<dt><a href="http://www.inxight.com/products/" title="Inxight Solutions" target="_blank">Inxight's solutions</a></dt>
		<dd>Inxight's solutions multiply the value of unstructured content with accurate and scaleable software for analyzing, organizing, categorizing and navigating information in multiple languages on the Internet and enterprise networks. When you need an unstructured data management solution that is scaleable to any size in any of the world's major languages, there is only Inxight.</dd>

	<dt></dt>
		<dd></dd>


</dl>

      				<p>
      				<a href="http://inmyexperience.com/archives/000043.shtml"><img src="http://inmyexperience.com/images/comment_button.gif" width="163" height="23" hspace="0" vspace="0" border="0" align="left"></a>
      		]]>
      </content:encoded>
      <dc:subject>Information Architecture</dc:subject>
      <dc:date>2002-01-10T20:28:32-05:00</dc:date>
    </item>
    <item>
      <title>Mapping Springfield is an Information Architecture exercise.</title>
      <link>http://inmyexperience.com/archives/000029.shtml</link>
      <description>The top item at Blogdex today is a map of Springfield (where the Simpson&apos;s live). The project of mapping Springfield will probably be of interest to information architecture, taxonomy and information design geeks due to...</description>
      <guid isPermaLink="false">29@http://inmyexperience.com/</guid>
      <content:encoded>
      		<![CDATA[
      				The top item at <a href="http://blogdex.media.mit.edu/" title="Blogdex @ MIT" target="_blank">Blogdex</a> today is a <a href="http://www.craphound.com/images/map_of_springfield.gif" title="A Map of Springfield" target="_blank">map of Springfield</a> (<a href="http://www.springfield.com/" title="The Home of the Simpson's" target="_blank">where the Simpson's live</a>).
<p>
<a href="http://www.csupomona.edu/~jelerma/springfield/index.html" title="Guide to Springfield" target="_blank">The project of mapping Springfield</a> will probably be of interest to information architecture, taxonomy and information design geeks due to the fact that there is list of items to be mapped based on anecdotal evidence (like watching the show). This is not unlike architecting a web app after a discovery/<a href="http://www.info-arch.org/hypermail/sigia-l/0108/0178.html" title="A summaray of what JAD is." target="_blank">JAD</a> session.
<p>
It won't be easy. Across the street from The Simpsons's house you will see a highway, an open field or Gerald Ford's house based on the given episode. This is also a problem in web app design/development due to constantly changing requirements and business needs that need to be accommodated in some way. This is on top of the information design issues they face since there is such a <a href="http://www.csupomona.edu/~jelerma/springfield/list.html" title="The List of Springfield." target="_blank">massive amount of stuff to be physically mapped</a>.
      				<p>
      				<a href="http://inmyexperience.com/archives/000029.shtml"><img src="http://inmyexperience.com/images/comment_button.gif" width="163" height="23" hspace="0" vspace="0" border="0" align="left"></a>
      		]]>
      </content:encoded>
      <dc:subject>Information Architecture</dc:subject>
      <dc:date>2001-12-21T10:56:52-05:00</dc:date>
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